Online education supported by digital courseware will radically alter higher education in ways that we cannot predict. New technologies such as MOOCs and Khan Academy have generated interest in new models for knowledge delivery. The nature of Computer Science content provides special opportunities for computer-supported delivery in both traditional and online classes. Traditional CS textbooks are likely to be replaced by online materials that tightly integrate content with visualizations and automatically assessed exercises. We refer to these new textbook-like artifacts as icseBooks (pronounced \ice books"), for interactive computer science electronic books. IcseBook technology will in turn impact the pedagogy used in CS courses. This report surveys the state of the field, addresses new use cases for CS pedagogy with icseBooks, and lays out a series of research questions for future study.

Requirements and design strategies for open source interactive computer science ebooks / Korhonen, Ari; Naps, Thomas; Boisvert, Charles; Crescenzi, Pierluigi; Karavirta, Ville; Mannila, Linda; Miller, Bradley; Morrison, Briana; Rodger, Susan H.; Ross, Rocky; Shaffer, Clifford A.. - ELETTRONICO. - (2013), pp. 53-72. (Intervento presentato al convegno 18th ACM Conference on Innovation and Technology in Computer Science Education, ITiCSE-WGR 2013 tenutosi a Canterbury, gbr nel 2013) [10.1145/2543882.2543886].

Requirements and design strategies for open source interactive computer science ebooks

CRESCENZI, PIERLUIGI;
2013

Abstract

Online education supported by digital courseware will radically alter higher education in ways that we cannot predict. New technologies such as MOOCs and Khan Academy have generated interest in new models for knowledge delivery. The nature of Computer Science content provides special opportunities for computer-supported delivery in both traditional and online classes. Traditional CS textbooks are likely to be replaced by online materials that tightly integrate content with visualizations and automatically assessed exercises. We refer to these new textbook-like artifacts as icseBooks (pronounced \ice books"), for interactive computer science electronic books. IcseBook technology will in turn impact the pedagogy used in CS courses. This report surveys the state of the field, addresses new use cases for CS pedagogy with icseBooks, and lays out a series of research questions for future study.
2013
ITiCSE-WGR 2013 - Proceedings of the ACM Conference on Innovation and Technology in Computer Science Education
18th ACM Conference on Innovation and Technology in Computer Science Education, ITiCSE-WGR 2013
Canterbury, gbr
2013
Korhonen, Ari; Naps, Thomas; Boisvert, Charles; Crescenzi, Pierluigi; Karavirta, Ville; Mannila, Linda; Miller, Bradley; Morrison, Briana; Rodger, Susan H.; Ross, Rocky; Shaffer, Clifford A.
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Utilizza questo identificatore per citare o creare un link a questa risorsa: https://hdl.handle.net/2158/1051998
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