The development of systems that allow multimodal interpretation of human-machine interaction is crucial to advance our understanding and validation of theoretical models of user behavior. In particular, a system capable of collecting, perceiving and interpreting unconscious behavior can provide rich contextual information for an interactive system. One possible application for such a system is in the exploration of complex data through immersion, where massive amounts of data are generated every day both by humans and computer processes that digitize information at different scales and resolutions thus exceeding our processing capacity. We need tools that accelerate our understanding and generation of hypotheses over the datasets, guide our searches and prevent data overload. We describe XIM- engine, a bio-inspired software framework designed to capture and analyze multi-modal human behavior in an immersive environment. The framework allows performing studies that can advance our understanding on the use of conscious and unconscious reactions in interactive systems.

XIM-Engine: a software framework to support the development of interactive applications that uses conscious and unconscious reactions in immersive mixed reality / Pedro Omedas; Alberto Betella; Riccardo Zucca; Xerxes Arsiwalla; Daniel Pacheco; Johannes Wagner; Florian Lingenfelser; Daniele Mazzei; Antonio Lanatà; Alessandro Tognetti; Alex Goldhoorn; Edmundo Guerra; Rene Alquézar; Antoni Grau; Alberto Sanfeliu; Danilo De Rossi; Elisabeth André and Paul F.M.J. Verschure. - STAMPA. - (2014), pp. 1-4. ( 2014 Virtual Reality International Conference Laval (FR) 09/04/2014-11/04/2014) [10.1145/2617841.2620714].

XIM-Engine: a software framework to support the development of interactive applications that uses conscious and unconscious reactions in immersive mixed reality

Antonio Lanatà;
2014

Abstract

The development of systems that allow multimodal interpretation of human-machine interaction is crucial to advance our understanding and validation of theoretical models of user behavior. In particular, a system capable of collecting, perceiving and interpreting unconscious behavior can provide rich contextual information for an interactive system. One possible application for such a system is in the exploration of complex data through immersion, where massive amounts of data are generated every day both by humans and computer processes that digitize information at different scales and resolutions thus exceeding our processing capacity. We need tools that accelerate our understanding and generation of hypotheses over the datasets, guide our searches and prevent data overload. We describe XIM- engine, a bio-inspired software framework designed to capture and analyze multi-modal human behavior in an immersive environment. The framework allows performing studies that can advance our understanding on the use of conscious and unconscious reactions in interactive systems.
2014
Proceedings of VIRTUAL REALITY INTERNATIONAL CONFERENCE
2014 Virtual Reality International Conference
Laval (FR)
09/04/2014-11/04/2014
Pedro Omedas; Alberto Betella; Riccardo Zucca; Xerxes Arsiwalla; Daniel Pacheco; Johannes Wagner; Florian Lingenfelser; Daniele Mazzei; Antonio Lanatà...espandi
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Utilizza questo identificatore per citare o creare un link a questa risorsa: https://hdl.handle.net/2158/1192175
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