Equal access to culture and the opportunity to experience and learn about art in museums are rights that should be guaranteed to all. Enjoyment in museums is cha- racterized by interaction with different artifacts, including tablets and smartphones, and with different services/interfaces (e.g., applications, Augmented Reality, video- /audio guides, etc.). From an inclusion perspective, major operating systems provide for the integration of increasingly advanced Assistive Technologies by default. Howe- ver, audio guides, although a popular tool, make knowledge inaccessible to the deaf audience. The research presented aims to contribute to access to culture for all in the museum setting, through the analysis of critical issues and identification of the mar- gins of implementation of the artifacts with which visitors interact and through which the experience of the visit itself is defined.
Research Experiences and Perspectives of inclusive Virtual Learning Systems / Brischetto, Alessia; Iacono, Ester. - ELETTRONICO. - (2023), pp. 49-60. [10.54941/ahfe1003326]
Research Experiences and Perspectives of inclusive Virtual Learning Systems
Brischetto, Alessia
;Iacono, Ester
2023
Abstract
Equal access to culture and the opportunity to experience and learn about art in museums are rights that should be guaranteed to all. Enjoyment in museums is cha- racterized by interaction with different artifacts, including tablets and smartphones, and with different services/interfaces (e.g., applications, Augmented Reality, video- /audio guides, etc.). From an inclusion perspective, major operating systems provide for the integration of increasingly advanced Assistive Technologies by default. Howe- ver, audio guides, although a popular tool, make knowledge inaccessible to the deaf audience. The research presented aims to contribute to access to culture for all in the museum setting, through the analysis of critical issues and identification of the mar- gins of implementation of the artifacts with which visitors interact and through which the experience of the visit itself is defined.File | Dimensione | Formato | |
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978-1-958651-51-3_5_Brischetto, A., Iacono, E. (2023). Research Experiences and Perspectives of inclusive Virtual Learning Systems. .pdf
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Descrizione: Equal access to culture and the opportunity to experience and learn about art in museums are rights that should be guaranteed to all. Enjoyment in museums is cha- racterized by interaction with different artifacts, including tablets and smartphones, and with different services/interfaces (e.g., applications, Augmented Reality, video- /audio guides, etc.). From an inclusion perspective, major operating systems provide for the integration of increasingly advanced Assistive Technologies by default. Howe- ver, audio guides, although a popular tool, make knowledge inaccessible to the deaf audience. The research presented aims to contribute to access to culture for all in the museum setting, through the analysis of critical issues and identification of the mar- gins of implementation of the artifacts with which visitors interact and through which the experience of the visit itself is defined.
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