Three-dimensional acquisition techniques, reality-based modelling and virtual reality are tools used in Digital Humanities prevalently for displaying the results of a study, but they can also suggest new methods of investigation to humanities scholars. In a case study regarding art history, these techniques made it possible to recreate the layout of the Sala di Saturno in Pitti Palace (Florence) in the 17th century, based on information obtained from archive documents on the tapestries designed for that hall and a 3D model expressly elaborated with geomatic techniques. The results were summarised in a video showed in 2019 during the exhibition on tapestries dedicated to Cosimo I de' Medici. A tool was also developed to assist exhibition and museum curators in their work. Through virtual reality, they can design temporary exhibitions or modify the display of the works of art in a museum in a realistic way, using visually and metrically accurate models of the pieces and exhibition rooms.

How were the tapestries in the sala di Saturno of Pitti Palace arranged? Geomatics and virtual reality for art curators / Grazia Tucci, Valentina Bonora, Alessandro Conti, Lidia Fiorini. - ELETTRONICO. - (2021), pp. 436-442. (Intervento presentato al convegno ARQUEOLÓGICA 2.0 - 9th International Congress & 3rd GEORES - GEOmatics and pREServation tenutosi a Valencia nel 26 - 28 April, 2021) [10.4995/arqueologica9.2021.12175].

How were the tapestries in the sala di Saturno of Pitti Palace arranged? Geomatics and virtual reality for art curators

Grazia Tucci
;
Valentina Bonora;Alessandro Conti;Lidia Fiorini
2021

Abstract

Three-dimensional acquisition techniques, reality-based modelling and virtual reality are tools used in Digital Humanities prevalently for displaying the results of a study, but they can also suggest new methods of investigation to humanities scholars. In a case study regarding art history, these techniques made it possible to recreate the layout of the Sala di Saturno in Pitti Palace (Florence) in the 17th century, based on information obtained from archive documents on the tapestries designed for that hall and a 3D model expressly elaborated with geomatic techniques. The results were summarised in a video showed in 2019 during the exhibition on tapestries dedicated to Cosimo I de' Medici. A tool was also developed to assist exhibition and museum curators in their work. Through virtual reality, they can design temporary exhibitions or modify the display of the works of art in a museum in a realistic way, using visually and metrically accurate models of the pieces and exhibition rooms.
2021
Proceedings of the joint international event 9th ARQUEOLÓGICA 2.0 & 3rd GEORES, Valencia (Spain),
ARQUEOLÓGICA 2.0 - 9th International Congress & 3rd GEORES - GEOmatics and pREServation
Valencia
26 - 28 April, 2021
Goal 11: Sustainable cities and communities
Grazia Tucci, Valentina Bonora, Alessandro Conti, Lidia Fiorini
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Utilizza questo identificatore per citare o creare un link a questa risorsa: https://hdl.handle.net/2158/1236393
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