Protein biosynthesis is a complex process that involves the transcription of DNA into mRNA and the subsequent translation of mRNA into proteins according to the genetic code. To introduce this fundamental process to a broad audience, we developed" The Language of Life", a game-based workshop that was presented at the Genoa Science Festival 2022, the largest science communication event in Italy. The game-based workshop employed jigsaw puzzle-like elements to represent DNA, mRNA, and aminoacyl transfer RNAs, enabling participants to pair them through codon combinations. The game-based workshop lasted for an hour and the framing was a" special mission" inside a cell. It consisted of an initial training phase that incorporated videos, models, and explanations, followed by practical" missions''in which participants reproduce transcription and translation mechanisms by moving inside the cell and using the provided materials. The workshop was attended by 1,505 participants, primarily students aged 6-18, and received positive feedback. In this paper, we present our experience conducting this workshop and discuss its impact and potential for future use.

The Language of Life: A Game-Based Workshop for Introducing Protein Biosynthesis / Fabio Chiarello, Daniela Fioretti, Tiziano Antognozzi, Francesca Romana Bertani, Ennio Bilancini, Matteo Bisanti, Leonardo Boncinelli, Luca Businaro, Roberto Di Paolo, Annamaria Gerardino, Sandra Iurescia. - ELETTRONICO. - (2023), pp. 0-0. (Intervento presentato al convegno 17th European Conference on Games Based Learning - ECGBL 2023) [10.34190/ecgbl.17.1.1587].

The Language of Life: A Game-Based Workshop for Introducing Protein Biosynthesis

Matteo Bisanti;Leonardo Boncinelli;
2023

Abstract

Protein biosynthesis is a complex process that involves the transcription of DNA into mRNA and the subsequent translation of mRNA into proteins according to the genetic code. To introduce this fundamental process to a broad audience, we developed" The Language of Life", a game-based workshop that was presented at the Genoa Science Festival 2022, the largest science communication event in Italy. The game-based workshop employed jigsaw puzzle-like elements to represent DNA, mRNA, and aminoacyl transfer RNAs, enabling participants to pair them through codon combinations. The game-based workshop lasted for an hour and the framing was a" special mission" inside a cell. It consisted of an initial training phase that incorporated videos, models, and explanations, followed by practical" missions''in which participants reproduce transcription and translation mechanisms by moving inside the cell and using the provided materials. The workshop was attended by 1,505 participants, primarily students aged 6-18, and received positive feedback. In this paper, we present our experience conducting this workshop and discuss its impact and potential for future use.
2023
Proceedings of the 17th European Conference on Games Based Learning - ECGBL 2023
17th European Conference on Games Based Learning - ECGBL 2023
Fabio Chiarello, Daniela Fioretti, Tiziano Antognozzi, Francesca Romana Bertani, Ennio Bilancini, Matteo Bisanti, Leonardo Boncinelli, Luca Businaro, ...espandi
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Utilizza questo identificatore per citare o creare un link a questa risorsa: https://hdl.handle.net/2158/1347290
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