Denoising Monte Carlo rendered images is a critical challenge in computer graphics, traditionally addressed in post-processing phases. Recent advances have shifted focus towards integrating denoising directly into progressive rendering. This approach not only blends denoised outputs with noisy inputs to enhance visual quality but also guides adaptive sampling through variance estimation of denoised outputs. In this paper, we introduce a novel method that predicts the blending weight of denoised images directly during progressive rendering. Our technique adjusts the blending weight for each pixel based on error estimates, effectively 'skipping' certain iterations of Monte Carlo Path Tracing (MCPT) and mimicking adaptive sampling a posteriori. A key innovation of our approach is an analytical method that ensures the blended output converges accurately to the reference image. Our method does not rely on deep-learning techniques, making it immediately applicable to any denoising algorithm. We demonstrate that our method enhances visual quality and allows for blending between noisy and denoised images, even those obtained at different MCPT iterations. This not only streamlines the rendering process but also improves efficiency and output fidelity.

Converging Algorithm-Agnostic Denoising for Monte Carlo Rendering / Elena Denisova, Leonardo Bocchi. - ELETTRONICO. - (2024), pp. 0-0. (Intervento presentato al convegno High Performance Graphics 2024 tenutosi a Denver (CO), USA nel 26-28 July 2024).

Converging Algorithm-Agnostic Denoising for Monte Carlo Rendering

Elena Denisova
Methodology
;
Leonardo Bocchi
Supervision
2024

Abstract

Denoising Monte Carlo rendered images is a critical challenge in computer graphics, traditionally addressed in post-processing phases. Recent advances have shifted focus towards integrating denoising directly into progressive rendering. This approach not only blends denoised outputs with noisy inputs to enhance visual quality but also guides adaptive sampling through variance estimation of denoised outputs. In this paper, we introduce a novel method that predicts the blending weight of denoised images directly during progressive rendering. Our technique adjusts the blending weight for each pixel based on error estimates, effectively 'skipping' certain iterations of Monte Carlo Path Tracing (MCPT) and mimicking adaptive sampling a posteriori. A key innovation of our approach is an analytical method that ensures the blended output converges accurately to the reference image. Our method does not rely on deep-learning techniques, making it immediately applicable to any denoising algorithm. We demonstrate that our method enhances visual quality and allows for blending between noisy and denoised images, even those obtained at different MCPT iterations. This not only streamlines the rendering process but also improves efficiency and output fidelity.
2024
Proceedings of the ACM on Computer Graphics and Interactive Techniques, Volume 7, Issue 3
High Performance Graphics 2024
Denver (CO), USA
26-28 July 2024
Elena Denisova, Leonardo Bocchi
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Utilizza questo identificatore per citare o creare un link a questa risorsa: https://hdl.handle.net/2158/1388592
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