We present the prototype of an algorithm animation system, seen as a tool for teaching basic algorithms in Computer Science. An important property of our system is the active role played by the student: he/she is allowed to interact with an algorithm in order to understand its behaviour (he/she can stop it, backtrack and rerun it) and can perform exercises, proposed at random, to gain the necessary skill to reproduce the algorithm.
A System for Algorithms' Animation / D. Merlini; S. Petruzzi; R. Sprugnoli; M. C. Verri. - STAMPA. - II:(1999), pp. 1033-1034. (Intervento presentato al convegno IEEE International Conference on Multimedia Computing and Systems, ICMCS 1999, IEEE Computer Society tenutosi a Firenze, Italy nel June 7-11, 1999) [10.1109/MMCS.1999.778649].
A System for Algorithms' Animation
MERLINI, DONATELLA;SPRUGNOLI, RENZO;VERRI, MARIA CECILIA
1999
Abstract
We present the prototype of an algorithm animation system, seen as a tool for teaching basic algorithms in Computer Science. An important property of our system is the active role played by the student: he/she is allowed to interact with an algorithm in order to understand its behaviour (he/she can stop it, backtrack and rerun it) and can perform exercises, proposed at random, to gain the necessary skill to reproduce the algorithm.I documenti in FLORE sono protetti da copyright e tutti i diritti sono riservati, salvo diversa indicazione.