The purpose of the research is to identify creative learning scenarios in the context of the education of university students attending courses of History and Criticism of Design. The idea is to integrate the principles of Educational Games in traditional training programs to enhance the potentialities of a multimodal educational system that includes Edutainment approach and the GBL (Game-Based Learning) principles, to implement a more active knowledge achieved through simulated experience. The research integrates the elements that characterize the Serious Games, understood as digital tools for education (Mu.SA Game), with the latest didactic theories related to new communication technologies and the traditional educational approaches, and connects them to a pedagogical paradigm (Mu.SA Process) that frame the data acquired within a specific learning model called Mu.SA Method. Mu.SA Method inserts the data of understanding purely historical-critical contents of the Design into conceptual maps of "enhanced information" to integrate the different learning metaphor.
MU.SA Method. Multimodal System Approach to the learning of the history of design / Isabella Patti. - STAMPA. - (2017), pp. 4774-4777. [10.1080/14606925.2017.1352989]
MU.SA Method. Multimodal System Approach to the learning of the history of design
Isabella Patti
2017
Abstract
The purpose of the research is to identify creative learning scenarios in the context of the education of university students attending courses of History and Criticism of Design. The idea is to integrate the principles of Educational Games in traditional training programs to enhance the potentialities of a multimodal educational system that includes Edutainment approach and the GBL (Game-Based Learning) principles, to implement a more active knowledge achieved through simulated experience. The research integrates the elements that characterize the Serious Games, understood as digital tools for education (Mu.SA Game), with the latest didactic theories related to new communication technologies and the traditional educational approaches, and connects them to a pedagogical paradigm (Mu.SA Process) that frame the data acquired within a specific learning model called Mu.SA Method. Mu.SA Method inserts the data of understanding purely historical-critical contents of the Design into conceptual maps of "enhanced information" to integrate the different learning metaphor.File | Dimensione | Formato | |
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