The Semiotics of Architecture in Video Games is a welcome addition to the fields of semiotics, architecture, and game studies. Gabriele Aroni conducts the first study on the semiotic meaning of architecture in the virtual environment of digital games. He decodes the aesthetic and symbolic roles of digital gaming architecture and their significance both from a ludological and narratological perspective. His approach is original in terms of theory, methodology, and in covering a pertinent array of very different game genres.

Visual semiotics and digital game spaces: review of the semiotics of architecture in video games / Annick Farina. - In: SEMIOTICA. - ISSN 0037-1998. - ELETTRONICO. - (2025), pp. 1-6. [10.1515/sem-2024-0086]

Visual semiotics and digital game spaces: review of the semiotics of architecture in video games

Annick Farina
2025

Abstract

The Semiotics of Architecture in Video Games is a welcome addition to the fields of semiotics, architecture, and game studies. Gabriele Aroni conducts the first study on the semiotic meaning of architecture in the virtual environment of digital games. He decodes the aesthetic and symbolic roles of digital gaming architecture and their significance both from a ludological and narratological perspective. His approach is original in terms of theory, methodology, and in covering a pertinent array of very different game genres.
2025
Annick Farina
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Utilizza questo identificatore per citare o creare un link a questa risorsa: https://hdl.handle.net/2158/1420993
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