SANSON, FRANCESCO
 Distribuzione geografica
Continente #
EU - Europa 1.420
NA - Nord America 1.265
AS - Asia 979
SA - Sud America 99
Continente sconosciuto - Info sul continente non disponibili 36
OC - Oceania 20
AF - Africa 19
Totale 3.838
Nazione #
US - Stati Uniti d'America 1.215
IT - Italia 887
CN - Cina 309
RU - Federazione Russa 267
SG - Singapore 224
HK - Hong Kong 146
KR - Corea 96
BR - Brasile 77
VN - Vietnam 63
NL - Olanda 46
FR - Francia 44
CA - Canada 32
DE - Germania 32
IN - India 30
BD - Bangladesh 26
ES - Italia 26
GB - Regno Unito 21
ID - Indonesia 21
IE - Irlanda 21
FI - Finlandia 19
AU - Australia 17
JP - Giappone 16
SE - Svezia 12
TR - Turchia 12
GR - Grecia 11
CZ - Repubblica Ceca 7
AR - Argentina 5
CO - Colombia 5
CR - Costa Rica 5
IR - Iran 5
JO - Giordania 5
MY - Malesia 5
PE - Perù 5
PH - Filippine 5
ZA - Sudafrica 5
NG - Nigeria 4
UA - Ucraina 4
AT - Austria 3
BE - Belgio 3
HR - Croazia 3
LT - Lituania 3
NZ - Nuova Zelanda 3
PK - Pakistan 3
PY - Paraguay 3
BA - Bosnia-Erzegovina 2
BG - Bulgaria 2
BJ - Benin 2
CH - Svizzera 2
EC - Ecuador 2
IQ - Iraq 2
JM - Giamaica 2
KE - Kenya 2
PL - Polonia 2
SA - Arabia Saudita 2
SV - El Salvador 2
TT - Trinidad e Tobago 2
AE - Emirati Arabi Uniti 1
AZ - Azerbaigian 1
BB - Barbados 1
BH - Bahrain 1
CI - Costa d'Avorio 1
CL - Cile 1
DO - Repubblica Dominicana 1
DZ - Algeria 1
EG - Egitto 1
HN - Honduras 1
IL - Israele 1
KZ - Kazakistan 1
LB - Libano 1
LV - Lettonia 1
LY - Libia 1
MA - Marocco 1
MN - Mongolia 1
MU - Mauritius 1
MX - Messico 1
NI - Nicaragua 1
NP - Nepal 1
OM - Oman 1
PA - Panama 1
PR - Porto Rico 1
PT - Portogallo 1
RS - Serbia 1
SX - ???statistics.table.value.countryCode.SX??? 1
VE - Venezuela 1
Totale 3.803
Città #
Santa Clara 573
Singapore 180
Hong Kong 141
Hefei 130
Ashburn 127
Milan 109
Florence 97
Seoul 95
Rome 90
San Jose 84
Council Bluffs 34
Beijing 30
Bologna 29
Naples 27
Ho Chi Minh City 22
Dublin 20
Los Angeles 19
Moscow 17
The Dalles 17
Hanoi 16
Lauterbourg 16
Tokyo 16
Kent 14
Lucca 14
New York 14
Phoenix 14
Figino 13
Melbourne 13
Reggio Emilia 13
Bari 12
Buffalo 12
Dallas 12
Jakarta 12
Turin 12
Fairfield 11
Helsinki 11
Munich 11
Athens 10
Bengaluru 10
Chicago 9
Lamezia Terme 9
Ann Arbor 8
Granada 8
Toronto 8
West Jordan 8
Genoa 7
Houston 7
Seattle 7
Ankara 6
Atlanta 6
Catania 6
Falkenstein 6
Frankfurt am Main 6
London 6
Palermo 6
Princeton 6
San Francisco 6
Stockholm 6
Trento 6
Venice 6
Yubileyny 6
Belo Horizonte 5
Boston 5
Kuala Lumpur 5
Lappeenranta 5
Lawrence 5
Modena 5
Vertemate con Minoprio 5
Victoria 5
Abbeville 4
Altamura 4
Americana 4
Boardman 4
Bolzano 4
Brooklyn 4
Cagliari 4
Casalecchio di Reno 4
Caserta 4
Haiphong 4
Lima 4
Madrid 4
Monsummano Terme 4
Montreal 4
Mumbai 4
Parma 4
Ponsacco 4
Prague 4
San José de la Rinconada 4
Shanghai 4
São Paulo 4
Tarano 4
Verona 4
Woodbridge 4
Abuja 3
Amalfi 3
Aversa 3
Carpi 3
Casier 3
Chandler 3
Christchurch 3
Totale 2.403
Nome #
Measuring problematic smartphone use in adolescents: psychometric properties of the Mobile Phone Problem Use Scale (MPPUS-10) among Italian youth 550
Scoring manuale e scoring automatico della versione italiana del Gambling Pathways Questionnaire (GPQ) 281
The study of Psychometric Properties of the Internet Addiction Test – Short Form as a contribution for a conceptualization of Internet Addiction in Adolescence 232
Loot boxes use, video gaming, and gambling in adolescents: Results from a path analysis before and during COVID-19-pandemic-related lockdown in Italy 206
Adolescent gambling prevention: From efficacy to effectiveness with the PRIZE [Prevention of gambling risks amongmadolescents] project in Italy 203
Costruzione e implementazione di un intervento di prevenzione mirata sul gioco d’azzardo in adolescenti a rischio. 196
Measuring Risky Loot Box Use: An Item Response Theory Analysis of the Risky Loot Box Index Among Adolescents 195
Gaming among Children and Adolescents during the COVID-19 Lockdown: The Role of Parents in Time Spent on Video Games and Gaming Disorder Symptoms 193
The advantages and the usability of the Expected A Posteriori (EAP) score inside the Item Response Theory: An example through the Risky Loot Box Index. 188
LOOT BOXES, VIDEO-GAMING AND GAMBLING: A PATH ANALYSIS MODEL WITH ADOLESCENTS DURING THE COVID-19 LOCKDOWN 178
Uso dei videogiochi e Gaming Disorder in bambini e adolescenti: Risultati preliminari in un campione clinico. 175
Immigrant status and problem-gambling severity in adolescents: Evidence for moderation by sensation seeking 175
Loot boxes, gaming, and gambling: A path model explaining the link between loot boxes and gambling in adolescents 175
Parental gambling frequency and adolescent gambling: A cross-sectional path model involving adolescents and parents 174
Assessing video game habits and pathological behaviour in children through a new scale: Psychometric properties of the Video-Gaming Scale - For Children (VGS-C) 164
The role of probabilistic reasoning in risk perception and intentional behaviors during the COVID-19 Pandemic 148
Invarianza tra modalità di somministrazione online e cartacea di un test. Il contributo dell’Item Response Theory 148
Videogiochi e lockdown: un modello sul ruolo del monitoraggio parentale rispetto ai sintomi di Gaming Disorder 142
Risk comprehension of covid-19 statistics: antecedents and effects on behavior 115
Totale 3.838
Categoria #
all - tutte 9.066
article - articoli 0
book - libri 0
conference - conferenze 0
curatela - curatele 0
other - altro 0
patent - brevetti 0
selected - selezionate 0
volume - volumi 0
Totale 9.066


Totale Lug Ago Sett Ott Nov Dic Gen Feb Mar Apr Mag Giu
2021/202218 0 0 0 1 1 3 1 1 1 2 2 6
2022/202371 6 8 1 2 0 6 13 3 8 8 9 7
2023/2024140 6 8 9 14 12 2 5 30 0 31 9 14
2024/20251.476 31 48 42 188 432 260 34 147 74 40 73 107
2025/20261.747 148 218 248 141 141 67 175 89 131 183 116 90
2026/2027344 55 80 176 33 0 0 0 0 0 0 0 0
Totale 3.838